三维模型重建中影像纹理重组织方法研究

Application of Image Texture Reorganization to 3D Model Reconstruction

  • 摘要: 针对物体三维重建中影像文件多、纹理数据量大这一问题,提出了影像纹理数据重组织的数学模型和 一个纹理重组织解决方案,根据这一方案对两组飞机模型的纹理进行了处理。试验结果表明,该方法能够有 效地减少纹理数据量。

     

    Abstract: This paper introduces a mathematic model of image texture reorganization aiming at reducing image files and textures involved in 3D model reconstruction. A practical problem-solving method is also introduced in reducing texture data volume. Supposed results are acquired in an experiment on the visualization about two plane models

     

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