Vector Data Rasterization Based on Rendering and Pickup
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Graphical Abstract
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Abstract
This paper presents a public and light interpretation to an old method,and uses a new name—rendering and pickup,proposes the procedure detail and key sentences about the method implementation,discusses some techniques deeply about the method in correctness,precision,limited for memory bitmap,partition rasterization and time-spend.The authors think that the old method could become a generally industrial method.
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