XIONG Hanjiang, ZHENG Xianwei, GONG Jianya. A Multi-resolution TIN Surface Modeling and Visualization Method for Coastal Areas in Virtual Globe[J]. Geomatics and Information Science of Wuhan University, 2017, 42(11): 1597-1603. DOI: 10.13203/j.whugis20150678
Citation: XIONG Hanjiang, ZHENG Xianwei, GONG Jianya. A Multi-resolution TIN Surface Modeling and Visualization Method for Coastal Areas in Virtual Globe[J]. Geomatics and Information Science of Wuhan University, 2017, 42(11): 1597-1603. DOI: 10.13203/j.whugis20150678

A Multi-resolution TIN Surface Modeling and Visualization Method for Coastal Areas in Virtual Globe

Funds: 

The Scientific Special Project of the Public Welfare Industry of Surveying, Mapping and Geographic Information 201512009

the National 863 Program of China 2012AA12A405

More Information
  • Author Bio:

    XIONG Hanjiang, PhD, professor. specializes in 3D virtual globe. E-mail: xionghanjiang@163.com

  • Corresponding author:

    ZHENG Xianwei, lecturer, PhD. E-mail: zhengxw104@163.com

  • Received Date: February 29, 2016
  • Published Date: November 04, 2017
  • This paper proposes a multi-resolution TIN surface modeling and visualization method for coastal topography in a virtual globe system. a tile-pyramid model is used to organize the multi-resolution TIN data to solve the problems stemming from the storage of large-scale reference TIN data. A greedy insertion algorithm was used to construct the multi-resolution TIN pyramid. In order to efficiently index the global TIN data, we also propose a novel virtual node (VN) model to guarantee the seamless partition of the multi-resolution TIN triangulation into tiles and storage in a chunked TIN pyramid. Aiming to avoid terrain cracks, we also developed an encoding and decoding approach to match triangulation of different resolutions. Our method was implemented in a virtual globe system. The results show that, the method can dramatically reduce the amount of triangles for rendering the ocean surface, while achieving high fidelity in representation of the islands and coastal lands. This approach overcomes deficiencies of the traditional Grid-based virtual globes.
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