谈国新, 孙传明. 一种真实感三维人脸交互式生成方法[J]. 武汉大学学报 ( 信息科学版), 2014, 39(8): 992-997. DOI: 10.13203/j.whugis20130152
引用本文: 谈国新, 孙传明. 一种真实感三维人脸交互式生成方法[J]. 武汉大学学报 ( 信息科学版), 2014, 39(8): 992-997. DOI: 10.13203/j.whugis20130152
TAN Guoxin, SUN Chuanming. An Interactive Approach to Generate Realistic 3DFace[J]. Geomatics and Information Science of Wuhan University, 2014, 39(8): 992-997. DOI: 10.13203/j.whugis20130152
Citation: TAN Guoxin, SUN Chuanming. An Interactive Approach to Generate Realistic 3DFace[J]. Geomatics and Information Science of Wuhan University, 2014, 39(8): 992-997. DOI: 10.13203/j.whugis20130152

一种真实感三维人脸交互式生成方法

An Interactive Approach to Generate Realistic 3DFace

  • 摘要: 目的 针对传统三维人脸模型构建复杂、效率低下等不足,提出了一种基于单张照片的真实感人脸快速生成方法。首先,构建标准化的人脸模型库,交互式选取输入照片的面部特征点,并基于脸型特征,匹配最佳模型;其次,通过三角形变形和双线性插值的方法实现照片到三维模型的纹理映射,并引入 Alpha图实现人脸覆盖纹理到模型中性纹理的融合过渡;最后,采用网格调节方法从整体到细节分层次调整模型以达到生成真实感三维人脸的目的。实验结果证明,该方法对用户友好,所需特征点较少,可实时生成高质量的真实感模型。

     

    Abstract: Objective As traditional 3Dface construction is too much complex and has low efficiency,therefore,an interactive approach is proposed to generate realistic 3Dfaces based on one photo.Firstly,we con-structed a standardized face model database,and interactively select the facial feature points from aninput picture,and then,the best-matched face model is selected based on the features.Secondly,atriangular deformation approach and bilinear interpolation are used to achieve texture mapping from aphoto to 3Dmodel.The Alpha Fig was introduced to realize a fusion transition from the photo textureto the neutral texture.At last,a model regulator to regulate the model hierarchically was designed togenerate realistic 3Dfaces.Experimental results show that this approach is user-friendly,and cangenerate a high-quality realistic character in real time with less characteristic points.

     

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