杨成杰, 吴冲龙, 翁正平, 张夏林. 矢量剪切技术在地质三维建模中的应用[J]. 武汉大学学报 ( 信息科学版), 2010, 35(4): 419-422.
引用本文: 杨成杰, 吴冲龙, 翁正平, 张夏林. 矢量剪切技术在地质三维建模中的应用[J]. 武汉大学学报 ( 信息科学版), 2010, 35(4): 419-422.
YANG Chengjie, WU Chonglong, WENG Zhengping, ZHANG Xialin. Application of Vector Shear Technology in 3D Geological Modeling[J]. Geomatics and Information Science of Wuhan University, 2010, 35(4): 419-422.
Citation: YANG Chengjie, WU Chonglong, WENG Zhengping, ZHANG Xialin. Application of Vector Shear Technology in 3D Geological Modeling[J]. Geomatics and Information Science of Wuhan University, 2010, 35(4): 419-422.

矢量剪切技术在地质三维建模中的应用

Application of Vector Shear Technology in 3D Geological Modeling

  • 摘要: 三维地质建模方法是地学三维模拟与可视化系统的核心和难点。基于BSP树的矢量剪切的原理及算法,提出了利用矢量剪切技术快速构建复杂的地质体开挖模型,可视化表达地质体内部信息的方法,并以地质开挖工程及三维地层分析为例,验证了算法的高效性和实用性。

     

    Abstract: 3D geological modeling is the key to 3D geological simulation and visualization software system.This paper studies the theory and algorithm of BSP tree-based Vector Shear,and raises a method which uses Vector shear to quickly build complex geological modeling and visually displays the inner information of geological bodies.In the end,it takes the example of geological digital engineering and 3D stratum analysis,and draws a conclusion that the algorithm is efficient and practical.

     

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